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What determines movement and outcomes in roll-and-move games? Options

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Roll and Shift as being a mechanic is just One more mechanic. Assigning other characteristics to that mechanic based on some prior uninteresting use then declaring the mechanic itself is uninteresting isn't really honest. Truly, early 19thC British variations (a single was tellingly entitled 'Karma') saved this(e.g: A boy is https://thomasn161ysl9.blogdomago.com/profile

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